This is a perfect re-write of Mutant Crawl Classics/Gamma World for Cairn. I'm glad I found this because I was planning to write a similar system myself, so this has saved me lots of work. It's like the author has telepathy and read my mind!
Love MCC but maybe don't so much like lots of math and flipping through tons of tables? Me too! As a play test subject and in a couple one shots I have played through GB&RS with the author and I love this game. It comes standard with the same flavor and fun character options as MCC, but all the quick play and low learning curve of a Cairn-like. This is well-organized and clearly written. Highly recommended.
Love this! 5* My favs are the random tables, and the Game Principles adapted for post-apoc play. Can we get a character sheet (fingers crossed with some art)? I also would love a written play-through for some of the harder-to-understand concepts, mostly because I really like to read them. Great job!
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This is a perfect re-write of Mutant Crawl Classics/Gamma World for Cairn. I'm glad I found this because I was planning to write a similar system myself, so this has saved me lots of work. It's like the author has telepathy and read my mind!
Love MCC but maybe don't so much like lots of math and flipping through tons of tables? Me too! As a play test subject and in a couple one shots I have played through GB&RS with the author and I love this game. It comes standard with the same flavor and fun character options as MCC, but all the quick play and low learning curve of a Cairn-like. This is well-organized and clearly written. Highly recommended.
Thanks, B-Dubs!
Oh yeah, GLOG magic is where it's at.
Love this! 5* My favs are the random tables, and the Game Principles adapted for post-apoc play. Can we get a character sheet (fingers crossed with some art)? I also would love a written play-through for some of the harder-to-understand concepts, mostly because I really like to read them. Great job!